The Division 2 Skill Fx Slots

Check out this Tom Clancy's The Division 2 guide on which skills to prioritize and unlock first when starting in the game. Including tips, techniques, and more!

  1. Check out this Tom Clancy's The Division 2 guide on which skills to prioritize and unlock first when starting in the game. Including tips, techniques, and more! Check Out All Skills List & Effects!
  2. The Division 2: Warlords of New York expansion is now live and the skill tree system has undergone some pretty major changes. Previously in The Division 2, players had to have substantial Skill.
Check Out All Skills List & Effects!

Table of Contents

The beauty of slot machines is that they offer all kinds of attractive bonuses, including free spins, multi-level arcade games, risk (double) games, and many more. Which Division 2 Skill Fx Slot bonuses you consider the best depends on your personal preferences. How to Get More Weapon Slots in Division 2 & Carry More Weapons. When you first start out in Ubisoft’s The Division 2, you may be a little disappointed to find that your Agent can only carry a.

Recommended Skills To Unlock

Assault Turret

Assault Turrets are one of the best skills to unlock at the beginning of the game. This gives you an extra hand in defeating crowds of enemies & can distract foes away from your location.

Striker Drone

Though less durable than the Assault Turret, the Striker Drone is another skill that is useful in the early game. It can be manually set to target a specific enemy or to go ham with its continuous fire on nearest targets.

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Division 2 Skill Mods – Where to Find, How to Equip & Share Where to find skill mods. You won’t start getting skill mods until you’re past level 10. Once you’re in your teens, they’ll start dropping from enemies on occasion, and you’ll find blueprints that allow you to craft them.

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Fixer Drone

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The Fixer Drone is able to repair your own or an ally's armor, making it a viable early unlock option in both solo or multiplayer mode. It's best to deploy at the start of the battle when you're most likely to suffer from a rain of enemy bullets.

Reinforcer Chem Launcher

The Reinforcer Chem Launcher releases a gas that repairs armor. It has a smaller range than the drone but it has a shorter cooldown so it's easy to use even when moving around in a small, enclosed space.

Restorer Hive

The Restorer Hive sends out micro drones that repairs missing armor. The cooldown is far longer than the Fixer Drone but it can do several repairs in one deployment.

What Are Skills In Division 2?

Techniques That Assist In Battle

Skills are techniques utilized in combat that will help lead to victory against the enemy. There are different skills that focus on offensive, defensive, support, and recovery effects during combat.

Requires Skill Unlock Token & SHD Tech To Unlock

To first unlock a skill, you need to use up 1 Skill Unlock token. Then, if you need to unlock a variant of that skill, SHD Tech is required. Be careful in choosing which skills & variants to unlock as these require SHD Tech which come in limited amounts.

Check Out Where To Get SHD Tech!

The Division 2 - Related Article

Mission Walkthrough & Guide

All Main Mission Guide & Walkthrough List
Division 2 - Main Mission & Walkthrough List
PrologueThe White House
The TheaterGrand Washington Hotel
Jefferson Trade CenterViewPoint Museum
American History MuseumAir & Space Museum
Space Administration HQJefferson Plaza
Bank HeadquartersDCD Headquarters
Lincoln MemorialPotomac Event Center
Federal Emergency BunkerDistrict Union Area
Roosevelt IslandCapitol Building
Tidal Basin -
All Side Mission Guide & Walkthrough List

The Division 2 - Game Database

Database List
All Exotic Weapon ListAll Weapon Mod List
All Brand Gear Set ListAll Perk List
All Skill ListAll Skill Mod List
All Craftable List-

The Division 2 - Useful Information

Beginner Tips & Guides
Play Tips & Guides
How To Get More Loot - Farming TipsDifferences In Rarity
How To Customize Your CharacterPoints of No Return
How to Co-op / Play MultiplayerAll Chat Command List
Recommended Skills To UnlockWhere to Get SHD Tech
How To Fast TravelAll Commendations List
How To Create & Join ClansDark Zone Guide & Tip
How To Upgrade Base Of OperationsAll Projects List
Enemy Archetypes & Weakpoints-

Whether you’re going at it solo or with friends, Skills in The Division 2 can make or break the experience for you.

The Division 2 comes with a slick and refined online offering, expanding upon the experience of its predecessor with class and bombastic skill.

It offers up a familiar sense of progression, tough gameplay, and brutal PVP, not to mention an endgame scenario that will surely stand the test of time.

Ensuring you’re prepared and ready for the battles of The Division 2 is an important component of the experience, and with the game introducing Mods to Skills, you have more flexibility here, especially if you’re going into the world on your lonesome.

Mod slots available to you will depend on which specific Skill you have active, and these are generally divided into two groups: one is marked as a gameplay slot, that will impact the way in which a specific skill — or how often a skill — can be executed.

The other group is predominately cosmetic: essentially how the skill looks.

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Let’s take a look at each and every skill available in the game.

Firefly

  • Blinder. The Blinder Firefly flashes targeted enemies, leaving them blind and unable to function at full combat effectiveness.
  • Demolisher. The Demolisher Firefly destroys enemy weak points, Skill proxies, and even environmental objects.
  • Burster. The Burster Firefly tags enemies with metallic shrapnel as it passes from one to another. If these hostiles get too
    close to one another, the Burster Firefly triggers a chain reaction, causing devastating explosions. Killing a tagged hostile
    also sets off the explosion on the next closest enemy.

Turret

  • Assault. Similar to the Striker Drone, this Skill is designed with attacking players in mind. Equipped with a machine gun
    turret with 360-degree rotational capabilities, this Skill attacks the closest target while you are in combat. Outside of direct
    combat, you can designate your turret’s targets.
  • Incinerator. If you prefer crowd control, this Skill is for you. Equipped with an incendiary tank, the Incinerator ignites fuel
    and fires it in a cone to deal area-of-effect damage. This turret can be toggled on and off when deployed.
  • Artillery. The Artillery is a specialized deployable that launches exploding ordinances at locations of your choice. Firing once
    per press, shells are launched in an arc at a target position. This is the end game unlock Skill for the Demolitionist.
  • Sniper. This long range, semi-automatic turret targets the same enemy you are engaging. While there is a slight delay on
    target acquisition, the Sniper can adjust its aim to match your own aim on the target.

Seeker Mine

  • Explosive. This classic seeker mine chases the target, designated by the owner, and detonates with a staggering explosion.
    However, because there is a slight delay before it explodes, enemies can evade it.
  • Airburst. This mine rolls to your designated area and then launches an explosive burst into the air at the enemy’s eye level
    once reaching proximity.
  • Mender. Similar to the Reinforcer Chem Launcher, this friendly little seeker mine releases repair chemicals. These chemicals
    form a cloud that repairs your armor or that of an ally. If you have not chosen a specific target for the Mender Seeker Mine,
    allies that lose all their armor are automatically targeted by the mine. This is the endgame unlock for the Survivalist
    Specialization.
  • Cluster. The Cluster contains a number of smaller charges in one package, each capable of propelling itself. When deployed,
    each of the smaller mines picks a target and sets off towards it. However, these smaller mines are easier to avoid as they
    do not have advanced tracking equipment and cannot adjust their destination if a target moves.

Drone

  • Striker. As suggested by the name, this is an offense-focused version of the Drone. Built for combat, the Striker possesses a
    turret that inflicts continuous damage upon its target. This drone can receive remote orders from its controller to attack
    specific targets.
  • Defender. The Defender is a defensive drone that protects its owner by utilizing an experimental directed emitter. It deflects
    incoming bullets with microwave bursts, creating an invisible barrier. However, each bullet deflected greatly drains the
    battery, and it is incapable of defending itself from enemy fire. It can, however, be ordered to guard friends or other friendly
    skill items.
  • Tactician. Built for intel, this utility drone flies to maximum elevation at a location of your choosing and spots all hostiles it
    can see, highlighting their location. While deployed, it gives you and your party continuous information about the position of
    enemies within your area. Upon reaching end game, this is the Specialist skill for the Sharpshooter Specialization.
  • Bombardier. This drone can perform a bombing run across a long area. The drone flies to an area designated by the player
    and drops a barrage of explosives as it strafes from one end of the zone to the other.
  • Fixer. This defensive drone repairs armor over time. You can choose whether you want it to fly next to you and passively
    repair your armor, or choose a friendly target whose armor needs repairing, including other damaged skills. For solo players,
    this is one of the most useful skills to use.

Pulse

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  • Scanner. This category of Pulse functions similarly to the basic Pulse in The Division—it scans the player’s surroundings for
    hostiles and marks enemies with a visual highlight. The most notable difference here is that the Scanner Pulse is explicitly
    used for intel. There are also talents that trigger when shooting pulsed enemies.
  • Remote Sensor. This iteration of Pulse works exactly like the Scanner Pulse but offers more flexibility as a projectile that
    continuously scans a location. Players must stay vigilant about its deployed location, as this Pulse can be destroyed by
    enemies.
  • Jammer. The Jammer Pulse acts as an EMP, disrupting hostile electronics as well as other player Skills in an area. Players
    can press and hold the skill to activate an EMP with a larger radius

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Shield

  • Ballistic Bulwark. As seen in The Division, this Shield category provides full-body coverage for players. Due to its size, only
    side arms can be used while the Ballistic Shield is equipped.
  • Remote Sensor. In contrast to the Ballistic Shield, the lighter Crusader Shield exposes players’ legs and head but allows the
    use of primary weapons. Note that this does not include LMGs and sniper Marksman rifles.
  • Deflector. The smallest of all the Shields, the Deflector has a coating of micro-actuators that causes incoming bullets to
    ricochet to a nearby highlighted target with a clear line of sight to the Agent. Though not a full-body shield, the attention
    required to re-target means that only a sidearm may be used alongside the shield.

Chem Launcher

  • Firestarter. The Firestarter canister sends out flammable gas clouds. These vapors can be ignited with any spark—bullet
    impacts, enemies firing their weapons inside the cloud, explosions or even enemies running into them while on fire. If you
    combine multiple clouds over a large area, you can create devastating chain reactions.
  • Riot Foam. This skill fires a canister with sticky, heavy riot control foam that disperses on impact. This is the same riot foam
    you have likely seen the True Sons use in the E3 demo. Anyone affected by it is stuck in place for a period of time, but the
    hardened foam can be destroyed to break them free.
  • Oxidizer. The Oxidizer fires a canister that emits a cloud of corrosive chemicals. The chemical cloud lingers for a long time
    and efficiently eats away at enemy armor or any enemy mechanical items. This is very useful in solo play and for managing
    heavies and bosses from a safe distance, but it can also eat away at your armor if you detonate it too closely to yourself.
  • Reinforcer. The Reinforcer fires a projectile that detonates and disperses an armor repairing cloud. If this powder hits you or
    your teammates, it restores an amount of your armor. Powder that sticks on the ground grants armor restoration over time.
    You have the ability to heal your friends very fast, or even yourself over time.

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Hive

  • Stinger. Micro-drones swarm hostile targets that enter their range, inflicting damage and targeting weak spots, efficiently
    destroying them.
  • Restorer. When the Restorer detects missing armor on a friendly agent in its range, it deploys micro-repair drones towards
    the agent. On impact, an amount of armor is repaired.
  • Booster. The Booster sends out one micro-drone per friendly player that administers stimulants to increase combat
    efficiency—boosting weapon handling, movement and other physical capabilities of the agent.
  • Reviver. If any of your downed allies are within the range of your Reviver Hive, you can manually order a set of microdrones to revive them. However, you can also press and hold the button to charge up the micro-drones. The longer you hold
    the button, the more health and armor your ally revives with. It can auto-revive you once if you are downed within its area
    of effect, as well.