Craps 3 Point Molly
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Probably the most commonly used strategy on the tables is one known as the “three point Molly”. This particular craps strategy gets its name from the way you place your bets, because at any one time you should have 3 bets active on the table. I've been experimenting with a new strategy that I'm sure is nothing new. It's just 3-point molly with max lays on the don't pass and don't come bets. Just a couple strategy questions. Say the shooter makes the point. I've lost my don't pass bet but I still have 2 points with don't come bets on them.
The 3-Point Molly Don’t Strategy is the opposite of it’s right side sister strategy. In the 3-Point Molly Don’t Strategy, you’re betting that a 7 rolls before the points your bets are on are rolled.
The advantages of using the 3-Point Molly Don’t Strategy include;
- It’s easy to learn and execute
- There are more ways to roll a 7 than any other number
- It offers ‘true’ odds bets which give you the best payouts
- Maximizing the odds behind the pass/come bets will lower the house edge, and
- Once your point is established, you’re playing on the same side as the casino, with the probabilities working in your favor.
This strategy works great on cold tables and choppy tables that are not seeing a lot of repeating numbers.
There are many players who have an aversion to playing the ‘don’t’ side of betting and some that believe it brings bad luck to the tables. Having one or two don’t strategies in your betting toolbox is critical to winning at the tables, so don’t let that stop you from using this, or another don’t strategy. (You just may not want to yell and high five when a 7 rolls and you win your bets.)
Here’s how the 3-Point Molly Don’t Strategy Works (Example $10 Table)
- Place a $10 Don’t Pass Line Bet on the Come Out Roll
- A 7 or 11 you lose $10, a 2 or 3 you win $10, a 12 is a push with no action taken
- Add 3X Odds behind your Don’t Pass Line Bet once a point is established
- Place a $10 Don’t Come Bet on the next roll
- A 7 or 11 you lose $10, a 2 or 3 you win $10, a 12 is a push with no action taken
- Otherwise, your Come Bet travels to the point rolled
- Add 3X Odds to your Come Bet
- Place another $10 Come Bet on the next roll
- A 7 or 11 you lose $10, a 2 or 3 you win $10, a 12 is a push with no action taken
- Otherwise, your Come Bet travels to the point rolled
- Add 3X Odds to your 2nd Come Bet
Now you just wait for a 7 to roll and when it does, you win even money on your Don’t Pass and Don’t Come Bets and you win true odds on your odds bets on each of the numbers.
If your Don’t Pass or one of your Don’t Come bets gets knocked off;
- Immediately stop establishing don’t bets
- Do not replace the don’t bet you just lost
- Leave the remaining bets on the table
- That’s the maximum you’ll risk on this roller
- When the dice get passed to the next roller, start the strategy again.
VARIATIONS
There are a number of variations that players use within this strategy based on available bankroll, risk tolerance and what current trend is being experienced at the table.
- Increase or decrease the amount of odds your placing behind your don’t bets
- Some casinos offer up to 100X odds
- Replace 1 to 3 bets before stopping your betting
- Take bets down after one or two hits, or
- Continue to replace bets until the shooter rolls a 7
Choose which version works best for you, but be wary of a hot shooter knocking off point after point. Most times you’re better off cutting your loses and waiting for the next shooter.
We already mentioned some of the advantages to this system above including; ease to execute, lower house advantage, and the casinos teaching this as a standard strategy to use at the tables.
Let’s look at some of the disadvantages of the 3-Point Molly Strategy
- Does not work well at all when the table gets hot or when there are a lot of numbers repeating on a choppy table.
- It’s recommended that you switch to another strategy when you see this trend
- Your biggest risk is on the Don’t Pass come out roll
- There are 8 ways to lose on the 7 & 11, and 3 ways to win on the 2 & 3
- Some hedge the Don’t Pass come out by laying a number or placing a few dollars on the 7 or 11
- You don’t need to hedge your Don’t Come bets for a 7 as your Don’t Pass + Odds ends up being the hedge for those bets – You can still lose on the 11
Other than hot tables or a repeating numbers trend, the downsides of this strategy are minimal and a version of this strategy should be included in your toolbox.
Feel free to leave any comments, recommendations, suggestions or experiences you’ve had with the 3-Point Molly Don’t Strategy below.
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I thought the Come bet as a free hedge for the 7, thus I get a little back (~3%) if all the bases are loaded and a 7 comes.
but its not a 'free' hedge. I lose the Come bet on a 2,3, and 12. that was my logic hole there.
so 3point Molly (or 3point Betty) is having Passline + 2 Come bets. you have 1/2 the #s. don't place another Come bet till something hits.
You balance the amount of $ risked vs chances of hitting.
In Continuous Come, you might have all the #s (4,5,6,8,9,10) before hitting anything, then a 7.
As Sonny44 said here: http://wizardofvegas.com/forum/gambling/craps/17813-tell-me-why-continuous-come-isnt-the-best-strategy/3/#post354436
'When you win, it's only on one number; when the 7 shows, you lose everything. '
mathematically, it doesn't make a difference. where it does make a difference is bankroll preservation.
also, even if you're bankrolled for Continuous Come, you can play 3point Molly by having higher bets.
Best Craps Strategy 3 Point Molly
ie:
Craps 3 Point Molly
my usual bankroll for Continuous Come = $1500 at a $10min, 3/4/5x table.
But I can double the bets to $20flat/max odds if I limit myself to 3 #s.
Variance goes up. Higher variance = better chances of coming out ahead. (but also better chances of losing your bankroll faster).
and I guess mathematically, the highest variance is just doing a single Passline for $60flat/max odds. but its no fun standing there seeing other #s repeat.
and fun is the #1 reason I play a -EV game.
Any logic holes with my reasoning of 3point Molly being a good balanced strategy?
Craps Strategy 3 Point Molly
This is pretty much how I play, except when I try for '3 points out there', I'm pressing. I approvethat the game is all luck, but not so much.
The continious come bet and the 3 point molly are designed to put as much
money as you can on the table as fast as you can if you are not an across better.
The general school of thought is that the pass and come bets only give the
casino a 1.41% advantage, therefore they appear to be the best bets on
the table. The looooooooooooooooooonge term play suggests those casino
edges, however we dont play in the long term, we play a series of short
terms.
If a pass line number is 10, you have to hit that 10, and it is no easier to hit than
if you placed it. After the pass number is established the odds of you hitting it fall
to about 41 out of 100 chances, after your 2 come bets are up it is about the same.
In the short run 41 out of 100 does not give the casino a 1.41% advantage, it is about
6.9%. ( after come out roll is over)
There are many other things to consider in playing craps than just how to get as
much money as you can on the table as fast as you can, then trying to get a
bankroll large enough to allow you lose it in 1 hour rather than 10 minutes.
dicesetter
Like 100x, I've been intrigued with the Come bet, and have played the Molly. You cover 3 points, w/ odds, lowest HA. But, too many times, even w/ 3 numbers covered, the dice hit every number but mine, then 7 out. It really gets back to what you can afford to lose on any one hand. Another way to cover 3 points w/ a bit higher HA is PL & place the 6 & 8 when not the point. Again, this would seem to increase your win chances, but it still gets back to what the dice will do. You can play a hand when every number but yours hits before 7 out.
You can play a few winning hands, but then some 7 outs, resulting in a decrease of your bankroll; what your loss limit is, is another story. I'm not saying you can't walk away from a session a winner, but don't get sucked in by the 'low HA' and 'odds reducing HA' advice. Someone (superrick?) said these bets can be sucker bets, as well. Only you and your bankroll can tell. It could be that any bet on a craps table is a sucker bet.
Don't get me wrong: I like the Molly, but I've cut back to 1 Come bet, due to bankroll preservation. Last week in LV, I, like a dope, played at a $10 min table w/ a $300 buy-in, using just PL w/ full (345x) odds, mathematically the 'best' bet, & hit my loss limit w/in 20 minutes. Another night I went $10 flat, 1x odds. Took an hour to hit loss limit. So, there you are.
It all gets back to how the dice are doing & how your bankroll is doing. The PL & Come bets are good bets. I have played PL w/ odds & place 6 & 8 w/ good results. But, I'm a grinder: I don't press, progress, regress, etc. I'm not sure how good all that is.
I do look forward, however, to getting back to the tables & learning more of what works and doesn't work, for me. 'What works' means staying at the table, regardless of how the dice are doing, leaving with either a small win or small loss.
Most experienced players grow weary of come bets. If you like come bets, then just place bet the number after it is rolled. Adding in the flat bet with odds you get about the same or better payout with place bets. The 7 is never your friend anyway with come betting and most times the craps(2,3,12) rolls losses mount up.
Huh?? There are more 7s than 2, 3, 12 combined. The 2,3,13 losses that 'mount up' are more than overcome by the wins on 7.
Placing the number after it rolls loses much (much, much) more money than making a come bet and backing it with odds.
One seven wipes out all bets except the minimal $5 come bet, so you win $5 on the come bet, big deal.
Money is money, it all adds up. The difference between losing $100 and $95 is $5, the same as the difference between winning nothing and winning $5.
And before that you often have a couple craps numbers rolled during the hand after the point is established which are losers as well as 7 'winners' on the come out which wipes out the flat come bets. Come betting just is not what its cracked up to be. The main advantage of come betting is it coming down after a hit, which you can do anyway with place betting.
You are making this more complicated than it needs to be. EV is simple; you just add up the EV of all your bets.
I do know that on the basis of some recent tests I ran on WinCraps, that the PL w/ full (345x) odds performed better than PL w/ placing 6 & 8. Did the PL route win at a live table, automatically, like I detailed earlier? No. It all gets back to how the dice are rolling, regardless of strategy/method, etc.
I see people in these forums with complicated methods using Place bets, placing certain numbers, taking them down after a certain number of rolls, pressing, regressing, etc. To me, it's a nickel/dime approach, and I have yet to read about any of their methods having resulted in consistent wins, hand after hand, session after session.